![]() And if the breaking of a promise by a game creator sounds like no big deal to you, you haven’t heard how much money has been poured into this by Kickstarter backers and early-beta players. But the company just announced, a week before the game goes out of beta and goes full release, that the offline mode is being killed off completely. Which makes sense, since there’s, you know, an entire single player game included. He does, to his credit, admit that he absolutely promised a full offline mode for the game. But I did say we’d be able to do a purely offline mode.”īraben is underselling the call for an offline mode here. So then we looked at it and thought, ‘Actually, why can’t we just run ?’ We looked at the design and saw that it’d be quite empty. But then there were some people on forums and on the Kickstarter saying it’d be really great to have offline. “Offline was initially not a planned feature when we went to Kickstarter,” Braben confessed. What if there was a way to marry an always online requirement that angers fans with the removal of features after significant money has been spent? Well, it turns out that such a scenario isn’t a “what if.” It’s called Elite: Dangerous, and things are about to get really messy. Pissed off on levels of, say, angry customers who paid money for Playstation 3 features that were retroactively removed by the manufacturer.īut, wait. Otherwise, fans are going to be really pissed off and your company will end up on the most hated list. If the gaming industry should have learned anything at all from the SimCity and Diablo 3, it’s that if your game isn’t going to have an offline mode for play, being online had damned well better work from launch and it should be necessary for play, rather than as a form of stupid DRM easily circumvented by pissed off fans. If you have any issues or need support during the process please contact our Support Team.Wed, Dec 10th 2014 09:01pm - Timothy Geigner This option comes at no additional cost, includes a PC copy of Elite Dangerous, and your original console profile will remain available for play. Please encourage any friends you know who play on console to consider copying their profile to PC! Thanks as always for your patience and support toward this next step. Should the portal have a close date, we will of course inform players with enough time to react ahead of that happening. ![]() The portal will remain open indefinitely, in order for as many Commanders to take advantage of the copy process as possible.
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